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I design XR AI Spatial IoT experiences that feel effortless

Product designer for technologies that have no instruction manual yet. I define spatial interaction across devices and hand it to engineering ready to ship.

About me

I'm Celia, a Product Designer fascinated by how technology changes the way we interact, and how we change with it.
I design experiences for technologies
that don't have instruction manuals yet,
from mobile and web to virtual and mixed reality, AI and whatever comes next.

Where my work has shipped

YBVR Virtual Voyagers ENGAGE XR PaintingVR Oisoi Studio La Frontera VR Xtadium IE Business School Extendra FOX Sports Nexus Studios Meta Sonidos Inmersivos

What the people who
shipped it say about me

Engineers, product managers and scrum masters who shipped XR products with me, in their own words.

Edmund Ward

She brings structured thinking and a wide array of solutions to every problem, and was instrumental in defining several application-defining features. If I could hire her back, I would do so in a second.

Project page

Edmund Ward

Senior Product Manager @ Engage XR

Helena Llorente De Carli

I worked with Celia in the early days of Xtadium, when the product was still a blank canvas. Her impact is still evident in the interaction principles and content architecture we built together — years later, we're still using that same structure.

Helena Llorente De Carli

Lead Product Designer @ YBVR

Luca Mefisto

She learns a project inside-out, asks the questions that lead to discoveries, and suggests changes that quickly turn into key features. She instantly became my go-to designer for all things XR.

Luca Mefisto

Software Engineer @ Meta/MefistoFiles

Wim Reygaert

We worked together on two different projects. Always a pleasure, and money so well invested.

Project page

Wim Reygaert

Co-Founder @ Oisoi Studio

Eduardo Herranz

Celia is an exceptional XR professional. First my student, later a collaborator on client projects and at our academy. She asks the right questions and never loses sight of what really matters: building products for users, not for herself.

Eduardo Herranz

Co-Founder, COO & Academy Director @ Spatial/Virtual Voyagers

Víctor Ernesto García

Working with her always improves our projects and our workflows. Her workshops made the team more creative and far more involved. She always delivers on time and on budget.

Project page

Víctor Ernesto García

Co-Founder @ YBVR

Chiara D.

From day one she improved processes beyond her own scope and built a UX wiki from scratch. On our Arabic localization project, her documentation shaped how we structured the entire test plan.

Project page

Chiara D.

QA Engineer @ Engage XR

Jakub Stanczyk

She turned my abstract ideas and business goals into immersive, intuitive designs, often spotting interaction patterns and spatial solutions we hadn't even considered. She elevates every team she's part of.

Project page

Jakub Stanczyk

Scrum Master @ Red Hat

Mario Medina

She's not focused on flashy visuals. She's focused on products that are intuitive and actually solve problems. One of the most dedicated XR product designers I've worked with.

Mario Medina

Media, 3D CGI Realtime & Graphics Design Senior Analyst @ Accenture

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Colleagues and clients
who put their name to my work

Eduardo Herranz
Wim Reygaert
Luca Mefisto

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Years designing
inside the headset

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Years of professional experience
designing digital products

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Digital products shipped
across web, mobile and XR

Data-driven,
human-led.

From vision
to spatial.

Designed
to scale.

Function
before polish.

Built for
immersion.

Iterate fast,
launch smart.